
The third game made the HP drain much greater and added greater RP gain to more food, finally encouraging players to act the way the game wanted them to. The second game fixed the two most obvious problems (Magic costs decrease with practice like everything else, and your max RP increases with levels), but the system was still pretty ignorable. In the first game, the system for this was really bad, resulting in "RP management" consisting entirely of "carry around the Heal spell and eat a snack sometimes".

Cast from Hit Points: If you're out of RP, actions will drain your HP instead.The Blacksmith: Every town has a blacksmith available, selling both farm tools and equipment.Similarly, you can't say no to Shara showing you around your new home in RF 3. But Thou Must!: In the very start of Rune Factory 2, you can't decline Douglas's and Mana's offer to purchase the hoe and watering can.There are exceptions to these criteria such as Porcoline who runs his own restaurant and has taken an elf under his wing, and Beatrix who is the mayor of an island town. They can easily be picked out of a crowd, as the head of the family will be a gonk and their daughter(s) will have blue/purple hair. Blue Blood: The De Sainte-Coquille family can be found all over Norad, living near farming communities to eat food that is made with the freshest ingredients.Averted in RF 2 when the protagonist's kid eventually becomes a new hero/ine.
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